metaheuristic_designer.survivor_selection package¶
Submodules¶
metaheuristic_designer.survivor_selection.survivor_selection module¶
Survivor selection registry and factory.
- class SurvivorSelectionDef(selection_fn: callable, params: dict = <factory>, forced_params: dict = <factory>, preserves_order: bool = False)[source]¶
Bases:
objectWrapper that turns a raw survivor-selection function into a callable.
- Parameters:
selection_fn (callable) – Function
(parent_fitness, offspring_fitness, random_state, **kwargs) -> indices.params (dict, optional) – Default keyword arguments merged with user-supplied ones.
forced_params (dict, optional) – Keyword arguments that always override user-supplied ones.
preserves_order (bool, optional) – If
True, the selection method keeps individuals in the same order. DefaultFalse.
- selection_fn: callable¶
- params: dict¶
- forced_params: dict¶
- preserves_order: bool = False¶
- create_survivor_selection(method: str, name: str | None = None, random_state: int | Generator | None = None, **kwargs)[source]¶
Create a survivor selection method by name.
- Parameters:
method (str) – Key into
surv_method_map, or a null alias.name (str, optional) – Display name for the selection method.
random_state (RNGLike, optional) – Random number generator.
**kwargs – Additional parameters forwarded to the selection function.
- Returns:
The wrapped selection method.
- Return type:
- add_survivor_selection_entry(selection_fn: callable, selection_method_name: str, preserves_order: bool = False)[source]¶
Register a new survivor selection method.
- Parameters:
selection_fn (callable) – A function with the survivor selection signature.
selection_method_name (str) – Name under which to register the method. If it already exists, a warning is logged.
preserves_order (bool, optional) – Whether the method preserves the order of individuals.
metaheuristic_designer.survivor_selection.survivor_selection_functions module¶
- generational(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
Full generational replacement: the entire next generation is formed exclusively by the offspring. No parent survives.
- Parameters:
population_fitness (VectorLike) – Fitness values of the parent population. Only its size is used.
offspring_fitness (VectorLike) – Fitness values of the offspring population.
random_state (RNGLike) – Random state (unused; kept for interface consistency).
- Returns:
survivors – Indices of the selected individuals. Offspring indices are offset by len(population_fitness) so that the caller can distinguish them.
- Return type:
VectorLike
- one_to_one(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
One-to-one competition: each offspring replaces its parent if it has a better (higher) fitness. Parent and offspring populations must have the same size.
- Parameters:
population_fitness (VectorLike) – Fitness values of the parent population.
offspring_fitness (VectorLike) – Fitness values of the offspring, one per parent.
random_state (RNGLike) – Random state (unused; kept for interface consistency).
- Returns:
survivors – Indices of the selected individuals. Indices < n_parents point to parents; indices >= n_parents point to offspring.
- Return type:
VectorLike
- prob_one_to_one(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator, p: float) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
Probabilistic one-to-one competition. An offspring replaces its parent if it has a better fitness, OR with probability p regardless of fitness. Populations must be the same size.
- Parameters:
population_fitness (VectorLike) – Fitness values of the parent population.
offspring_fitness (VectorLike) – Fitness values of the offspring, one per parent.
random_state (RNGLike) – Seeded random state for the stochastic replacement decision.
p (float) – Probability of replacing a parent even if the offspring is worse.
- Returns:
survivors – Indices of the selected individuals (parent indices offset when replaced).
- Return type:
VectorLike
- many_to_one(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
Many-to-one competition. Each parent competes against its own block of n_repetitions offspring (offspring size must be a multiple of parent size). The best individual among {parent, offspring_1, …, offspring_k} survives.
- Parameters:
population_fitness (VectorLike) – Fitness values of the parent population.
offspring_fitness (VectorLike) – Fitness of all offspring, grouped in contiguous blocks of equal size (one block per parent).
random_state (RNGLike) – Random state (unused; kept for interface consistency).
- Returns:
survivors – Indices of the selected individuals, with offspring indices shifted by n_parents for each repetition appropriately.
- Return type:
VectorLike
- prob_many_to_one(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator, p: float) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
Probabilistic many-to-one competition. Like many_to_one, but with probability p the winner is replaced by a uniformly random competitor from the pool (parent + its offspring).
- Parameters:
population_fitness (VectorLike) – Fitness values of the parent population.
offspring_fitness (VectorLike) – Fitness of all offspring, grouped in contiguous blocks per parent.
random_state (RNGLike) – Seeded random state.
p (float) – Probability of ignoring the fitness-based winner and picking a random individual from the block.
- Returns:
survivors – Indices of the selected individuals.
- Return type:
VectorLike
- elitism(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator, amount: int) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
Standard elitism. The top amount parents (highest fitness) survive; the remaining slots are filled by the best offspring.
- Parameters:
population_fitness (VectorLike) – Fitness values of the parent population.
offspring_fitness (VectorLike) – Fitness values of the offspring population.
random_state (RNGLike) – Random state (unused; kept for interface consistency).
amount (int) – How many of the best parents are unconditionally preserved.
- Returns:
survivors – Indices of the selected individuals. Parent indices appear as-is; offspring indices are shifted by the number of parents.
- Return type:
VectorLike
- cond_elitism(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator, amount: int) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
Conditional (fitness-based) elitism. A parent among the top amount is kept only if its fitness is strictly higher than the best offspring. Otherwise the elite slot is given to an offspring.
- Parameters:
population_fitness (VectorLike) – Fitness of the previous population.
offspring_fitness (VectorLike) – Fitness of the new offspring.
random_state (RNGLike) – Random state (unused; kept for interface consistency).
amount (int) – Maximum number of elite candidates considered.
- Returns:
survivors – Indices of the selected individuals (parent indices not shifted, offspring indices shifted by n_parents).
- Return type:
VectorLike
- keep_best(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
Combined selection: the best n_parents individuals from the union of parents and offspring survive. Indices are absolute positions in the concatenated array [parents, offspring].
- Parameters:
population_fitness (VectorLike) – Fitness values of the parent population.
offspring_fitness (VectorLike) – Fitness values of the offspring population.
random_state (RNGLike) – Random state (unused; kept for interface consistency).
- Returns:
survivors – Indices into the concatenated fitness array (0..n_parents-1 for parents, n_parents.. for offspring).
- Return type:
VectorLike
- keep_best_offspring(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
Offspring-only selection: the best n_parents offspring survive. Parents are completely discarded.
- Parameters:
population_fitness (VectorLike) – Fitness values of the parent population (only its length is used).
offspring_fitness (VectorLike) – Fitness values of the offspring population.
random_state (RNGLike) – Random state (unused; kept for interface consistency).
- Returns:
survivors – Indices of the selected offspring, shifted by n_parents so that they are distinguishable from parent indices.
- Return type:
VectorLike
- random_replacement(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
Randomly replaces the parents with some of the individuals.
- Parameters:
population_fitness (VectorLike) – Fitness values of the parent population (only its length is used).
offspring_fitness (VectorLike) – Fitness values of the offspring population.
random_state (RNGLike) – Random state (unused; kept for interface consistency).
- Returns:
survivors – Indices of the selected offspring, shifted by n_parents so that they are distinguishable from parent indices.
- Return type:
VectorLike
Module contents¶
Survivor selection methods.
- class NullSurvivorSelection(name: str | None = 'Nothing', **kwargs)[source]¶
Bases:
SurvivorSelectionNull survivor selection, offspring replace parents entirely.
This is the identity element for generational replacement: all parents are discarded and all offspring survive. The population size must be maintained by the offspring.
- Parameters:
name (str, optional) – Display name. Default
"Nothing".**kwargs – Keyword arguments forwarded to
SurvivorSelection.
- select(population: Population, offspring: Population) Population[source]¶
Takes a population with its offspring and returns the individuals that survive to produce the next generation.
- Parameters:
population (Population) – Population of individuals that will be selected.
offspring (Population) – Newly generated individuals to be selected.
- Returns:
selected – Population containing only the selected survivors.
- Return type:
- class SurvivorSelection(name: str | None = None, preserves_order: bool = False, random_state: int | Generator | None = None, **kwargs)[source]¶
Bases:
ParametrizableMixin,ABCAbstract base for all survivor selection methods.
A survivor selection decides which individuals from the current population and the newly generated offspring will form the next generation. Subclasses must implement
select().- Parameters:
name (str, optional) – Display name for this selection method.
preserves_order (bool, optional) – If
True, the order of individuals is kept (useful for one-to-one competition schemes). DefaultFalse.random_state (RNGLike, optional) – Random number generator.
**kwargs – Additional keyword arguments stored as schedulable parameters.
- gather_params()[source]¶
Return the current parameter dictionary (thin wrapper around
get_params()).
- abstract select(population: Population, offspring: Population) Population[source]¶
Takes a population with its offspring and returns the individuals that survive to produce the next generation.
- Parameters:
population (Population) – Population of individuals that will be selected.
offspring (Population) – Newly generated individuals to be selected.
- Returns:
selected – Population containing only the selected survivors.
- Return type:
- class SurvivorSelectionDef(selection_fn: callable, params: dict = <factory>, forced_params: dict = <factory>, preserves_order: bool = False)[source]¶
Bases:
objectWrapper that turns a raw survivor-selection function into a callable.
- Parameters:
selection_fn (callable) – Function
(parent_fitness, offspring_fitness, random_state, **kwargs) -> indices.params (dict, optional) – Default keyword arguments merged with user-supplied ones.
forced_params (dict, optional) – Keyword arguments that always override user-supplied ones.
preserves_order (bool, optional) – If
True, the selection method keeps individuals in the same order. DefaultFalse.
- selection_fn: callable¶
- params: dict¶
- forced_params: dict¶
- preserves_order: bool = False¶
- class SurvivorSelectionFromLambda(selection_fn: Callable, name: str | None = None, preserves_order: bool = False, random_state: int | Generator | None = None, **kwargs)[source]¶
Bases:
SurvivorSelectionSurvivor selection that wraps a user-supplied function.
The function receives the parent population, the offspring population, a random state, and any stored keyword arguments, and must return an array of indices into the concatenated pool.
- Parameters:
selection_fn (callable) – A function
(parents, offspring, random_state, **kwargs) -> indices.name (str, optional) – Display name (defaults to the function’s
__name__).preserves_order (bool, optional) – See
SurvivorSelection.random_state (RNGLike, optional) – Random number generator.
**kwargs – Keyword arguments forwarded to
SurvivorSelection.
- select(population: Population, offspring: Population) Population[source]¶
Takes a population with its offspring and returns the individuals that survive to produce the next generation.
- Parameters:
population (Population) – Population of individuals that will be selected.
offspring (Population) – Newly generated individuals to be selected.
- Returns:
selected – Population containing only the selected survivors.
- Return type:
- list_survivor_selection_methods() list[str][source]¶
Return a list of all registered survivor selection method names.
- Return type:
list of str
- add_survivor_selection_entry(selection_fn: callable, selection_method_name: str, preserves_order: bool = False)[source]¶
Register a new survivor selection method.
- Parameters:
selection_fn (callable) – A function with the survivor selection signature.
selection_method_name (str) – Name under which to register the method. If it already exists, a warning is logged.
preserves_order (bool, optional) – Whether the method preserves the order of individuals.
- create_survivor_selection(method: str, name: str | None = None, random_state: int | Generator | None = None, **kwargs)[source]¶
Create a survivor selection method by name.
- Parameters:
method (str) – Key into
surv_method_map, or a null alias.name (str, optional) – Display name for the selection method.
random_state (RNGLike, optional) – Random number generator.
**kwargs – Additional parameters forwarded to the selection function.
- Returns:
The wrapped selection method.
- Return type:
- generational(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
Full generational replacement: the entire next generation is formed exclusively by the offspring. No parent survives.
- Parameters:
population_fitness (VectorLike) – Fitness values of the parent population. Only its size is used.
offspring_fitness (VectorLike) – Fitness values of the offspring population.
random_state (RNGLike) – Random state (unused; kept for interface consistency).
- Returns:
survivors – Indices of the selected individuals. Offspring indices are offset by len(population_fitness) so that the caller can distinguish them.
- Return type:
VectorLike
- one_to_one(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
One-to-one competition: each offspring replaces its parent if it has a better (higher) fitness. Parent and offspring populations must have the same size.
- Parameters:
population_fitness (VectorLike) – Fitness values of the parent population.
offspring_fitness (VectorLike) – Fitness values of the offspring, one per parent.
random_state (RNGLike) – Random state (unused; kept for interface consistency).
- Returns:
survivors – Indices of the selected individuals. Indices < n_parents point to parents; indices >= n_parents point to offspring.
- Return type:
VectorLike
- prob_one_to_one(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator, p: float) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
Probabilistic one-to-one competition. An offspring replaces its parent if it has a better fitness, OR with probability p regardless of fitness. Populations must be the same size.
- Parameters:
population_fitness (VectorLike) – Fitness values of the parent population.
offspring_fitness (VectorLike) – Fitness values of the offspring, one per parent.
random_state (RNGLike) – Seeded random state for the stochastic replacement decision.
p (float) – Probability of replacing a parent even if the offspring is worse.
- Returns:
survivors – Indices of the selected individuals (parent indices offset when replaced).
- Return type:
VectorLike
- many_to_one(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
Many-to-one competition. Each parent competes against its own block of n_repetitions offspring (offspring size must be a multiple of parent size). The best individual among {parent, offspring_1, …, offspring_k} survives.
- Parameters:
population_fitness (VectorLike) – Fitness values of the parent population.
offspring_fitness (VectorLike) – Fitness of all offspring, grouped in contiguous blocks of equal size (one block per parent).
random_state (RNGLike) – Random state (unused; kept for interface consistency).
- Returns:
survivors – Indices of the selected individuals, with offspring indices shifted by n_parents for each repetition appropriately.
- Return type:
VectorLike
- prob_many_to_one(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator, p: float) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
Probabilistic many-to-one competition. Like many_to_one, but with probability p the winner is replaced by a uniformly random competitor from the pool (parent + its offspring).
- Parameters:
population_fitness (VectorLike) – Fitness values of the parent population.
offspring_fitness (VectorLike) – Fitness of all offspring, grouped in contiguous blocks per parent.
random_state (RNGLike) – Seeded random state.
p (float) – Probability of ignoring the fitness-based winner and picking a random individual from the block.
- Returns:
survivors – Indices of the selected individuals.
- Return type:
VectorLike
- elitism(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator, amount: int) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
Standard elitism. The top amount parents (highest fitness) survive; the remaining slots are filled by the best offspring.
- Parameters:
population_fitness (VectorLike) – Fitness values of the parent population.
offspring_fitness (VectorLike) – Fitness values of the offspring population.
random_state (RNGLike) – Random state (unused; kept for interface consistency).
amount (int) – How many of the best parents are unconditionally preserved.
- Returns:
survivors – Indices of the selected individuals. Parent indices appear as-is; offspring indices are shifted by the number of parents.
- Return type:
VectorLike
- cond_elitism(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator, amount: int) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
Conditional (fitness-based) elitism. A parent among the top amount is kept only if its fitness is strictly higher than the best offspring. Otherwise the elite slot is given to an offspring.
- Parameters:
population_fitness (VectorLike) – Fitness of the previous population.
offspring_fitness (VectorLike) – Fitness of the new offspring.
random_state (RNGLike) – Random state (unused; kept for interface consistency).
amount (int) – Maximum number of elite candidates considered.
- Returns:
survivors – Indices of the selected individuals (parent indices not shifted, offspring indices shifted by n_parents).
- Return type:
VectorLike
- keep_best(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
Combined selection: the best n_parents individuals from the union of parents and offspring survive. Indices are absolute positions in the concatenated array [parents, offspring].
- Parameters:
population_fitness (VectorLike) – Fitness values of the parent population.
offspring_fitness (VectorLike) – Fitness values of the offspring population.
random_state (RNGLike) – Random state (unused; kept for interface consistency).
- Returns:
survivors – Indices into the concatenated fitness array (0..n_parents-1 for parents, n_parents.. for offspring).
- Return type:
VectorLike
- keep_best_offspring(population_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], offspring_fitness: ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool], random_state: int | Generator) ndarray[tuple[int], floating] | ndarray[tuple[int], integer] | ndarray[tuple[int], uint8 | bool][source]¶
Offspring-only selection: the best n_parents offspring survive. Parents are completely discarded.
- Parameters:
population_fitness (VectorLike) – Fitness values of the parent population (only its length is used).
offspring_fitness (VectorLike) – Fitness values of the offspring population.
random_state (RNGLike) – Random state (unused; kept for interface consistency).
- Returns:
survivors – Indices of the selected offspring, shifted by n_parents so that they are distinguishable from parent indices.
- Return type:
VectorLike